Dynamics simulation engines
A 3D physics engine for games. [zlib] website
A 2D physics engine for games. [BSD-like]
A multi core friendly rigid body physics and collision detection library. [MIT]
An open-source realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. [BSD-3-Clause]
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton. [Apache2]
An open source multi-physics simulation engine. [BSD-3-Clause] website
A fast and lightweight 2D game physics library. [MIT] website
framework for building parallel, multi-disciplinary simulation software, aiming at modularity, extensibility, and high performance. [BSD] website
An integrated solution for real time simulation of physics environments. [zlib]
SOFA is an open-source framework targeting at real-time simulation, with an emphasis on medical simulation. [LGPL] website
A modern C++11 quantum computing library. [MIT]
openFrameworks wrapper for Box2D. [BSD-like]
A 2D Soft Body and Rigid Body Physics Engine. [MIT]
An interactive physics engine & library. [Zlib]
Open Dynamics Engine - An open source, high performance library for simulating rigid body dynamics. [BSD&LGPL]