is a refreshingly simple data-driven game engine. -
A lightweight game framework for making 2D games with minimum friction -
A high-performance Minecraft server Software fully written in Rust
SDL2 bindings
Specs Parallel ECS
A feature rich high performance ECS library with minimal boilerplate
SFML bindings
A curated list of wgpu code and resources
Webgl 2.0 / native game engine
A real time strategy game/engine supporting WebGPU
Libtcod bindings.
A curated list of links to miniquad/macroquad-related code & resources
SDL1 bindings
Universal toolkit for Minecraft Bedrock Edition development in Rust.
Allegro 5 bindings
Toornament.com API bindings.
Game engine 3D
A Keep It Simple, Stupid 3d graphics engine